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digital:server:matrixsynapsemisc [2018/12/07 10:29] natrius |
digital:server:matrixsynapsemisc [2019/01/28 17:28] natrius |
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< | < | ||
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- | ## deactivate presence | ||
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- | * https:// | ||
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- | put '' | ||
## How calls work | ## How calls work | ||
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everybody assumes it works like this, but it doesn' | everybody assumes it works like this, but it doesn' | ||
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+ | @dave: | ||
+ | not sure I quite understand the second diagram | ||
+ | in the first. media won't always go through both turn servers | ||
+ | the key to thinking about turn, I find, is that the TURN server is a thing that essentially pretends to be your client, but somewhere else on the internet | ||
+ | and it tunnels the traffic back to you | ||
+ | so you have a point of presence with your own internet connection, and then a second point of presence in your turn server once its opened a channel for you | ||
+ | and you then present both of those options to ther other side as ways to talk to you | ||
+ | equally you can also use your turn server as a route to send packets out to the internet to talk to the other party |